Vertical control comes into effect not only in zero gravity segments, but also when launching off ramps. These work well enough but only affect turning and not pitch. The one change to gameplay comes in the form of optional motion controls. Luckily there are only a few tracks that include them throughout the game. These segments are just as janky as ever and are a big annoyance whenever they come up. Almost all of them have held up excellently with perhaps the exception of those with zero gravity segments. Races progress nicely in difficulty and offer a lot of variety. This means that even if you’re like me and your favorite racer is Dud Bolt (who is objectively the worst in the game) you can work your way up to greatness. Each of these can also be upgraded by using the money earned from winning races. At the start you’ll have access to a small selection of pod racers but with each race won you’ll add to your collection. The bulk of the gameplay focuses around a series of grand prixs. These issues are corrected in version 1.0.1Īs for actual gameplay Star Wars Episode 1: Racer is as good as ever. Note: This comparison uses version 1.0 which used a lower resolution HUD and was missing lens flairs. Assuming you update the game to version 1.0.1 you’ll also get reworked menu elements that hold up better against the HD visuals. It's a nice change that makes them look a little less ridiculous in HD and one that is not present in previous versions. One minor graphical improvement was made to make the tethers between the cockpit and the engines a little thinner. In fact they look very similar to how they appeared in the PC port, which also displayed them incorrectly. Reflective surfaces such as the windshield of Anakin’s podracer don’t display correctly. Even then, not everything from the original even makes the transition. Jar Jar is even more of a nightmare creature here than he usually is. The characters (who are seen regularly between races) are perhaps the worst offenders here. While it was always a perfectly good looking Nintendo 64 game, seeing it in HD does make the low poly environments stand out. The resolution has been upped and it runs better than it ever did on previous platforms, but at its core it is still a game designed with the limitations of the Nintendo 64 in mind. Star Wars Episode 1: Racer in Switch is not a remaster or a remake, it is a port. You can tell them that, according to Matthew Wood of Skywalker Sound, the sound the Geonosians make is "the sound of two fruit bats fighting over a banana mixed with a penguin mating call." Yes, I know, there aren't any Geonosians in this movie, but it's such a great piece of trivia I had to mention it.Let’s get one thing out of the way right off the bat. Any fun facts I can dazzle my kids and/or friends with while we wait for the movie to start? I can say that my son definitely enjoyed seeing it – although he had never actually seen all of the movie before, so your kids' experience might be different.ħ. And I'm sure it's easier to identify with Anakin if you're closer to his age, despite Jake Lloyd's uneven (at best) acting. Jar Jar in particular seems to be much easier to take if you find elementary school humor funny, which I suppose shouldn't be surprising. Plus, kids are bound to like the movie a lot more than adults will. Yes, it's worth going just to see it on an actual movie screen, even if the movie is just not very good. It's a special thing to see a Star Wars film on the big screen, and if you have kids under 12 or so, even if you took them to see Episode III in theaters in 2005 they likely won't remember it. If they're old enough to understand what's going on, yes.
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